Cannon Fodder

Memories, released in the year of Windows 95, was made on a technological cusp of the expansion of computing power and the rise of digital processes. Some of the techniques included in the final print were literally impossible to achieve three years earlier when the film commenced production, throwing Otomo and his staff into a constant game of catch-up with new developments in processing and materials. In a sense, his celebrity in the anime world forced him into the role of an early adopter, tinkering with new technologies when they were still expensive and untried.”

Over at All the Anime, I write up Katsuhiro Otomo’s “Cannon Fodder” in the Memories anthology.

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