Archiving Movements 2

“I only have one afureco script now, kept on my bookshelves in case I ever need to show someone what they look like. As Kim and Ishida repeatedly observe, so many media materials are disposable, like cels that are often treated like industrial waste, or scripts that are left in piles on the studio floor once the actors have given them voice. I remember once, after a two-day audio recording session on the computer game Halcyon Sun, which I wrote with Simon Jowett, there were enough scripts on the floor to fill a black plastic sack.

“‘I’ll just clear away some of this crap,’ said the audio director, shoving them into a bin. And I remember a brief moment of anguish, and a voice in my head protesting that they were not crap, that they were a story that we had laboured over for months. But I could see, even then, that they were now superfluous to requirements, jettisoned like a first-stage rocket as the work went on its journey to completion.”

Over at All the Anime I remember the bad old days while reviewing the newly published Archiving Movements #2: Short Essays on Materials of Anime and Visual Media.

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