Sleeping with Tezuka

Ryosuke Takahashi, in his own words.

“Osamu Tezuka was… well, ninety-nine percent of the time he was a nice guy. At Mushi Production he’d say to us: ‘You’re creatives! Go and create, draw your hearts’ desire.’ So we’d draw whatever we wanted and we’d be nearly finished, and then he’d say: ‘No! Do it again!

“We worked so hard. There would be times when we wouldn’t even go home. But we all had footrests under our desks, and you could put your coat on it and use it as a pillow. There was one time when I crawled under my table, just to get a little nap. I opened my eyes, and saw that Tezuka was sleeping under the next desk.

“Tezuka was the life and soul of Mushi. Mushi without Tezuka was like North Korea without Kim Jong-il. It fell apart.

“I wasn’t there, though, not then. I’d fallen in with Juro Kara, a playwright who’d briefly worked at Mushi Production as a scriptwriter. But whenever Tezuka asked him to change something, he would just glare back at him, and after a while, I think Tezuka was scared of him.

“Anyway, Kara and his wife were also avant-garde theatre performers, and they would be onstage with a bunch of dancers, painted gold. After the show, they would all jump in the bath together and scrub each other down naked, to get all the paint off. I realised that if I joined the troupe, I would have to jump in the bath with all the actresses. So I volunteered for that and ended up on a European tour, although nothing came of it. By the time I got back to Japan, Mushi Production had collapsed.

“But it wasn’t long before other companies started up using people from the old studios. Most of the managers at the newly established Sunrise had been lower down the pecking order at Mushi. This meant they could learn from their former bosses’ mistakes.

“The Sunrise studio was founded by people who had been middle managers at Mushi, who’d seen what went wrong. At Mushi Production, the animators were on a salary; in a sense, it didn’t matter if they worked or not and many abused that system. A lot of them had no sense of loyalty; they’d be freelancing for Toei under the desks, and at Toei, they’d be freelancing for Mushi! At Sunrise, everyone got paid for what they did.

“You ask me what the difference was between Mushi and Sunrise. Largely, it was that Tezuka wasn’t there. He had a real faith in artists and animators. The trouble with artists and animators, is that they often don’t like to work! Artists weren’t salaried at Sunrise. They had to produce work in order to get paid, and that made a big difference. All the companies in the 1970s were set up, to some extent, in reaction to the failure of Mushi, but it was only Sunrise that perfected it.

“Toy tie-ins were important to them. They had Yoshiyuki Tomino working on Gundam. If Tomino is a star, then I’m… well, I guess I’m just a street lamp! They said to me: ‘Gundam has done well for us; we want something like Gundam, but different. We don’t much care what it’s about, just make sure there are robots in it!’

Gundam had robots fighting, but they were in space. They didn’t really have to touch the ground. My earlier Fang of the Sun Dougram had robots fighting on the ground, but they were big, stompy, slow machines. For Armored Trooper Votoms, I wanted something faster. I made them smaller. I put skates on their feet. That wasn’t about budget; that was so they could really zip around. Then one of my animators suggested that we could get them to slalom, like they were skiing… and we were off!

“Of course, toys became even more important. In the 1990s, a lot of the founders of Sunrise were approaching retirement. In order to protect their staff, they sold their interests in the company to one of their clients: Bandai. It kept everyone out of trouble.

“The ‘Japanese’ animation business today sustains maybe seven thousand employees in Japan, but maybe another fourteen thousand outside it, in Vietnam, Taiwan, China and other places. I teach three days a week, at the Osaka University of Arts. I teach the students how to make entertainment animation. By which I mean commercial stuff. Not art-house cartoons, but animation that they can actually make a living on: anime that can actually help them survive! I don’t have time to write a book. I am sixty-eight years old and professors retire at seventy. Maybe then I’ll write down my experiences in the industry. Maybe…

“I’ve got a place in the countryside. It’s a little house out in the middle of nature. What do I do there? Absolutely nothing! Drink a little whisky, walk around dressed like a British gentleman… Play golf. I look out in the garden, and I think it could do with a little statuette of a nature spirit. A Moomin or something like that. Yes, I worked on The Moomins, too.

“Why did I do it? I did it to survive!”

Jonathan Clements is the author of Anime: A History. This article originally appeared on the now-defunct Manga Entertainment website in January 2012, and was based on Takahashi’s onstage interview at Scotland Loves Anime 2011.

30 Years of Celsys

This year sees the thirtieth anniversary of one of the most influential companies in the history of Japanese animation. Despite being a fundamental part of modern Japanese media, the name Celsys is largely unspoken among anime fans, unless those anime fans happen to be historians or professional animators.

Celsys was founded in May 1991 to make the digital animation software package that would come to be known as RETAS Pro. Within a year, timid animators working on a Fist of the North Star game at Toei would try out this “Revolutionary Engineering Total Animation System,” a basket of programs including Stylos, for creating digital “pencil” images, Traceman for in-betweening, Paintman for colouring and Core RETAS for integrating all the other elements. The Windows version also added Movie Edit Pro, which allowed for the addition of limited special effects.

RETAS was released at a watershed moment in the history of computing, as the falling costs of hardware made mass adoption of software a possibility. By 1997, Toei had begun phasing out its analogue animation units – Dr Slump and Spooky Kitaro, despite continuing to look like analogue animation, were soon created solely inside computers. As the Pokémon boom led to a surge in animation contracts, overseas studios were increasingly able to integrate their work down a phoneline, and multimedia operations were thrilled at the chance to have all their assets digitised from the outset.

Celsys’ own publicity has boasted that up to 90% of all modern anime “use RETAS Pro” in their production, although I suspect what that means is that they use RETAS Pro in part of their production. Some companies may work solely in RETAS, but others still just use it for Paintman these days. Regardless, the Celsys name is something you will find associated with vast numbers of modern anime, and as the price of the software dropped during the noughties from £4,000 to £240, suddenly the world was full of have-a-go-heroes like Makoto Shinkai, who’d worked out that you didn’t need a studio of 200 people anymore, you just needed a big desktop machine and lots of time. In 2013, even Sazae-san, the last anime to be made in the old-fashioned way, gave up and became an all-digital operation.

Celsys went on to be similarly ubiquitous in the worlds of e-book readers (CLIP STUDIO READER) and digital manga production (Manga Studio). In other words, their engine is chugging away behind almost all the electronic, streaming or downloadable light novels, cartoons and comics consumed in modern Japan. Happy birthday to them.

Jonathan Clements is the author of Anime: A History. This article first appeared in NEO #209, 2021.

The Deer King

Mittsual, or Black Wolf Fever, is a deadly affliction passed on by canines. In Masashi Ando and Masayuki Miyaji’s anime feature, it is presented as something that is both magical and physical, a rising storm of black vapours that cloaks an onrush of rabid dogs. For two generations, it has broken out in repeated waves, leading to swift but largely palliative advances in medical knowledge among Zolian doctors. We see them at work, masked up and socially distanced, among the mass funeral pyres of a salt mine, where a mittsual outbreak has killed workers and guards alike.

“Entirely? No, not entirely. Someone has made it out alive, and in an impressive series of deductions like something out of Black Death CSI, Sae the tracker works out that it was a prisoner, who broke out of his cell and somehow clambered to freedom, despite suffering from an animal bite. A man is on the run, and if he is asymptomatic, his blood might form the basis for the long-hoped-for mittsual vaccine… all they have to do is find him.”

Over at All the Anime, I write up The Deer King, which has its UK premiere in Edinburgh this month.