Under the Hammer

Tezuka_Sothebys1To Paris in June, where the local branch of the auction house Sotheby’s held a sale of 260 pieces of comics artwork, including samples from the likes of Jim Lee, Hugo Pratt and Uderzo, with a total sale value of €1.3 million.

The manga component was only a small fraction – largely from Osamu Tezuka. Notably, the Tezuka pieces sold at the low end of their expected price, suggesting that Sotheby’s assessors, whoever they were, had rightly predicted their likely value. Your mileage may vary – none of them looked particularly interesting to me. Astro Boy et Autres Personnages, for example, which went for a posh-sounding €3,625, was a scrappy little pen-and-ink study of five unrelated Tezuka characters. What you were paying for was largely its provenance, which is to say that value of knowing that these images were drawn by Tezuka himself, who is too dead to draw any more.

toriyama.jpgMost surprising was a single head-shot of Dragon Ball’s Son Goku, drawn by Akira Toriyama, which went for €15,000, five times the estimated price. Toriyama is still happily alive, and is presumably cackling to himself in his studio as he knocks out another hundred such sketches to put on eBay. One suspects that Chinese capital is at work here, bidding up the value among people who have read the manga in Mandarin.

In the meantime, here are my top tips for anyone seeking manga artwork as an investment.

Make sure it’s signed clearly, and preferably not to you. Future buyers will want the artist’s signature, not the fact that it includes the message “GEMMA YOU ARE TOPS!” Not unless their name is Gemma – a limited crowd.

Try to get a single study (a bust, full-length shot or face), not a random collection of heads; it’s worth more if it’s hangable as a portrait.

Beware of gimmicks – Motoko Kusanagi depicted as your girlfriend might feel like a giggle today, but only if you become as famous as she is.

Do think, too, about the capital you are already investing. If you’re spending £10 for the sketch, and giving up two hours in a line, and a weekend at the convention, and the train that got you there, the incidentals do mount up. Has it really cost you £10, or has it already left you £200 out of pocket? Because not every queue is going to be worth standing in.

Jonathan Clements is the author of Anime: A History. This article first appeared in NEO #153, 2016.

When Miyazaki Was There

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Asthmatic, blue-eyed Japanese girl Anna is sent away by her adoptive family to recuperate in north Hokkaido. She finds herself in an idyllic rural retreat, where the sea has a haunting habit of invading the marshy land; where a dilapidated mansion seems to call out to her, and where she befriends the ethereal, blonde stranger Marnie, who assures her that this is not a dream.

Based on the 1967 novel by Joan G. Robinson, Hiromasa Yonebayashi’s When Marnie Was There is a melancholy, elegiac account of a disappearing countryside and forgotten melodrama, set in Japan’s far north. Although there are twists of a sort in the tale, they are so obvious even in the above synopsis that the film becomes much more invested in the how rather than the what, and in the recreation of stunning vistas of the natural world. Such forests, such mountains, such skies, the animators whisper, are not a dream, either.

Marnie was the last feature-film production from Studio Ghibli, coming at the end of a decade-long series of fixes and bodges designed to keep the studio going after Hayao Miyazaki’s retirement. Producer and all-round svengali Toshio Suzuki tried to hire big-name directors to replace him; then he tried to train up new talents. He lured Miyazaki himself back for two more films, cunningly spacing them wide apart, and obscuring the precise details of who did what with an entirely alphabetical crew listing, so that when other directors took the reins, only the attentive audience members would even notice. Suzuki’s biggest and most controversial coup came with Tales from Earthsea, for which he dragged Miyazaki’s son Goro, a landscape gardener by trade, out from the rose bushes and into the director’s chair.

Goro had spent his whole life playing second fiddle to his parents. Before he even went to school, he and his brother had been the unwitting subjects of a book, Goro & Keisuke: A Mother’s Childhood Picture Diary. Hayao Miyazaki himself has publicly acknowledged that he neglected his own family while entertaining everybody else’s, and Goro rejected animation as a career. He contributed admirably to the Ghibli legacy by helping design its world-class museum, but was deeply reluctant to ride his father’s coat-tails. The critical failure of Tales from Earthsea, which begins with a prince stabbing his kingly father to death, was a foregone conclusion, but Suzuki milked the controversy, daring audiences to come and see the wreckage, and then daring them again to see how the two Miyazakis worked together on From Up On Poppy Hill, with dad writing the script and junior directing once more after a public burying of the hatchet.

Throughout all of this drama, Hiromasa Yonebayashi was the quiet labourer in the shadows. Rising through the ranks from in-betweener to key animator, Yonebayashi was arguably the most successful of Suzuki’s trainees. A cynic might infer that Yonebayashi did all the real work on Tales from Earthsea while Goro was just a figurehead. But Yonebayashi has had little chance to stamp his own imprimatur on his work. He’s spent the last ten years diligently pastiching Miyazaki’s world-beating style, helping to carry Studio Ghibli through a vital transition as its founders retire and its output devolves into “legacy management” – the museum, the gift shop, and the retrospective Blu-rays.

One of Miyazaki’s parting gifts to his studio was a list of 50 recommended “children’s books” – although some of them, like Sherlock Holmes and The Three Musketeers are hardly childish. It’s this list, it seems, that is a working document for the studio’s swansong, with Marnie picked from it in order to regenerate a bit of the old Ghibli magic.

There have been a lot of tears shed over the shuttering of Studio Ghibli’s animation division, but true geeks should celebrate the boldness of the move. Do we really want Totoro II or Spirited Away Again? Instead of devolving into slapdash sequels, with the leading lights retiring, what better way to preserve its legacy by quitting while they’re ahead? But spare a thought for poor Hiromasa Yonebayashi, who was nominated for an Oscar for Marnie, but who is little-known or recognised in the anime world, having worked for a decade to keep someone else’s reputation alive.

Jonathan Clements is the author of Anime: A History. This article first appeared in Geeky Monkey #9, 2016.

The King Hippo

Japan’s “forgotten” anime mogul, Hiroshi Okawa

toei logoThe animator Yasuji Mori used to call Hiroshi Okawa (1896-1971) the King Hippo, describing him (albeit not to his face) as a distant, preoccupied man in a suit whose approach would strike fear into the hardest of section chiefs. If Okawa was coming to visit, even the boss would have a mop out.

“He was a pompous king,” wrote Mori in his memoirs, “and rarely spoke to us commoners. I did meet with him once when we’d finished work on Hakujaden. Me and [Akira] Daikuhara, who did the key art, were invited to his office, and he just said ‘thank you for your work’ in this high-pitched voice, like when a tape is played on fast-forward. And in the autumn of the year that Toei Animation was founded, there was a sports day for all the Toei employees and their families, and the animator team won first prize in the fancy dress. I went to collect the prize money, and he said to me ‘that was really funny’ in a way that showed he really didn’t think it was funny at all.”

07186_1Nobuyuki Tsugata’s new Japanese-language book, The Man Who Aimed For Disney – Hiroshi Okawa: The Forgotten Entrepreneur, labours under the weight of its two subtitles, both of them seemingly concocted less for the benefit of readers than to ensure that the right tags are in place for search engines. Tsugata regards such phrases as points to be considered rather than statements of fact, as well he might. I bristle, for example, at the suggestion that Okawa truly is “a forgotten entrepreneur.” Obscure he may be, but of the two English-language books that cover his era, Hu Tze-yue has five references to him in her index to Frames of Anime, and my own Anime: A History has eight. Moreover, Tsugata’s own publication record has made him the institutional memory of the anime industry – he’s pretty much the guy who decides who is forgotten and who is not, and if he’s written a book about you, it’s fair to say everyone in the field will know who you are.

Okawa certainly aimed to be the “Japanese Disney”, and it’s this element of his career that has proved the most problematic in historical memory. That’s because, of course, the Astro Boy creator Osamu Tezuka also wanted to be known as the Japanese Disney, and the Tezuka estate has been far better at pushing its case. We might scoff today at such fervent auto-orientalism, but as Tsugata has argued in earlier books, while Tezuka did a marvellous job with public relations, Okawa has a valid claim to the crown from a business point of view.

After many years chronicling the world of animators and artists, Tsugata drags himself far from his comfort zone to talk about the life and times of an avowed Suit. He has no qualms, for example, about describing Okawa as “a film studio boss who knew nothing about films.” Okawa arrived at Toei Animation by the oddest of routes, starting his career as an accountant at the Ministry of Railways (“There was no man better with an abacus”), before being head-hunted to work for the Tokyo Rapid Electric Railway (Tokyu) corporation in 1942. He entered the post-war period as a middle-ranking executive at a company that was swiftly diversifying, pouring infrastructure profits into developing the first of those fantastic shopping malls that can be found at Japanese train stations. Don’t just get on the train home, stay and have dinner in a nice restaurant; do your shopping in our department store; catch a movie!

In 1946, Okawa found himself shunted over to a new role as the manager of a baseball team that Tokyu had somehow acquired. This moved him inexorably into the world of commodified entertainment, as he worked to turn baseball into more than just a run around the local park, but a media event that demanded merchandise, fixed sites, novelty food, and season tickets… Okawa became instrumental in the funding of the Pacific League, in which his team competed against a bunch of others, dragging fans around the country (by train, of course) to witness more matches.

Groomed as a likely president, Okawa was shunted sideways yet again, put in charge of turning around a trio of media companies, merged as Tokyo-Yokohama Films, Oizumi Films, and their parent Tokyo Film Distribution. This unwieldy mess, described by Okawa himself as a lame three-legged racer, hobbled by its own ties and deep in hock to loan sharks, is known today by a contraction of the words for Tokyo and Film, as “Toei”. Among its holdings was a modest collection of 36 cinema theatres. In an epitome of integration, Okawa helped to make the films that were shown in the cinemas and watched by the passengers who had eaten at the restaurants… funnelling money back into Tokyu at every stage.

Okawa dragged Toei out of the hands of its gangster creditors and into the arms of legitimate banks. He scooped up new film talent among refugees from Man-Ei Studio, newly returned from Japan’s lost puppet state of Manchuria. He ducked and dived in the movie market in search of new niches, heading downmarket but with a promise of more bangs for the buck by offering double bills on the same ticket at Toei cinemas. He scored his first big hit mere months after the end of the US Occupation with The Tower of Himeyuri (1953), a weepy about a unit of nurses killed at the Battle of Okinawa. In pursuit of the children’s audience, and in anticipation of the rise of television, he also acquired the struggling animation studio Nichido, renaming it Toei Animation in 1956.

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Nichido’s animators were punch-drunk after a decade of living hand-to-mouth, and reported that Okawa was “more enthusiastic than us” about the prospects for animation. And this is where Tsugata’s book comes into its own, as he investigates the degree to which the success of Toei Animation in the 20th century can be credited to the talents of its many famous animators, or to the stern money-man who pushed them on to greater things.

In animation terms in the 1950s, making a full-length colour feature film was an enterprise akin to breaking the sound barrier. It was not merely a  case of building up the talents, training and materials necessary to get a workflow going on a 70-minute movie, it was the pay-offs in exhibition when that movie could sell its own ticket. Until Japan could produce its own feature-length cartoon, its animation output was doomed to remain as filler. Okawa, however, conceived a plan to churn out animators in an on-site training exercise, until he had so many that he could make a film. He got his wish in 1958 with the release of Hakujaden, Legend of the White Snake, a film that conveniently filled the gap left in Japanese cinema bookings by the petering out of Disney movies postponed since the war. He also pinned his hopes on export, hoping to ship the Chinese-themed film out to other Asian markets, effectively playing the race card against Disney, and banking on “Asian” trumping “Japanese” in the eyes of foreign buyers.

A rift grew ever wider between Okawa and Tokyu after the death of the company founder, Keita Goto in 1959. Okawa, it was said, had once been told the corporation would one day be his, and was understandably at odds with Goto’s heir. Tokyu effectively cut Toei free in 1964, right in the middle of its labour struggles with disenchanted animators, and just as a TV boom led to start-ups poaching its staff. There is surprisingly little about this in Tsugata’s book, but if we’re prepared to assign credit to Okawa for some of Toei’s achievements, then surely we should also consider the degree to which he may have been responsible for the agitation, strikes, disputes and lock-ins that characterised the studio’s troubled years. Certainly, there were grumbles at Toei Animation about a brand of cronyism that favoured employees parachuted in from railway affiliates and sister companies, rather than the artists who did the actual work. One of the most infamous of the angry voices was one Hayao Miyazaki, a shop steward who pushed for workers to be paid for what they did, rather than which branch of the company they hailed from.

Okawa’s training scheme led to Toei’s nickname as “Toei University”, but by the late 1960s, his business model was hopelessly outmoded. He had funded the training of the bulk of the anime industry, including Miyazaki himself, but in doing so, he had paid for the mentoring of countless rivals. He remained adamant that television was not the enemy – it might have seemed like cinema was suffering at the hands of home viewing, but Toei Animation turned a pretty profit making hundreds of animated adverts. Shortly after Okawa’s death in 1971, Toei pivoted to a leaner model, becoming the centre of a diverse web of companies formed by its former employees, outsourcing many jobs and letting the subcontractors take the risks.

Tsugata finishes his book with a prolonged meditation on Okawa’s legacy, both visibly in terms of the modern output of the Toei studio, and invisibly, in terms of its competitors, many of whom owe their founders’ education to Okawa’s schemes. After all, Nerima ward in Tokyo is known today as the anime district because it is the location not only of Toei, but of Toei’s many satellites.

Jonathan Clements is the author of Anime: A History.

The End of Cool Japan…?

41OlrO2WKWL._SX331_BO1204203200_Over at the All the Anime blog, I review the new collection of academic essays The End of Cool Japan: Ethical, legal and cultural challenges to Japanese popular culture.


“Thanks in particular to the rise of Fan Studies, it has become all too easy for the Western pundit to lock themselves in a convention-centred hugbox in which ‘everybody they know’ thinks that anime and manga are the bee’s knees. Then, someone ruins their day by giving them the actual sales figures…. Not that sales figures should be the sole determinant for avenues of academic enquiry, but if someone is setting themselves up as an expert in what is ‘popular’, they’d better have some idea what that actually means.”

Seven Years On

milkycrisis-12It’s been seven years since the publicity junkets for Schoolgirl Milky Crisis, the book that led to this blog being started in the first place. And over on Youtube, Nozomi Entertainment have posted up their podcast interview with me from spring 2009, in which we discuss everything from the demographics of fandom to the problem of getting Chinese waiters to do backing vocals on “Help Me Rhonda”.

The God of Manga

The Osamu Tezuka Story - A Life in Manga and Anime by Toshio Ban and Tezuka Productions Translated by Frederick L. SchodtToshio Ban’s The Osamu Tezuka Story: A Life in Anime and Manga is a ground-breaking manga biography of one of Japan’s best-loved and best-selling creators, the creator of Astro Boy and Kimba the White Lion. At 900 pages, it is a breathtakingly thorough sweep through Tezuka’s post-war struggles to become a comics artist, his misplaced faith in the financial returns of animation, and his pioneering efforts in setting up the studio Mushi Production.

Ban’s approach often has the relentless, linear plod of a TV movie, beginning with his leading man’s infancy, and working all the way through to his death. But in doing so, he draws deeply on Tezuka’s own memoirs, citing childhood incidents as crucial inspirations in his later work, such as the sticky-up hair that inspired the coiffure of his iconic Astro Boy. Most subjects would not warrant this intensive focus, but Tezuka is such a fundamental figure for understanding modern Japanese media that there is sure to be plenty of interest here for fans and scholars.

Ban’s artwork is deceptively simple. At first glance, it looks like the journeyman drafting of an educational comic, but actually goes much further. His depictions of many scenes are photo-real, deriving directly from documents, photographs and location hunts in the places under discussion. When Ban writes about the arrival of a letter from Stanley Kubrick, offering Tezuka the production designer’s job on 2001: A Space Odyssey, he doesn’t just tell you about it. He shows you the envelope it came in, complete with Kubrick’s return address. Translator Frederik L. Schodt almost fell off his chair in surprise when he got to a page recounting a visit by Tezuka to America, realising that the youthful hipster in one panel was himself as Tezuka’s interpreter, faithfully recreated from a forgotten photo.

fred and tez

Here we see the formative years of a young comics artist: the temptations of a career in medicine; the irresistible but risky pull of animation; the struggles of a young studio, and the confusing whirl of international attention. Tezuka is propelled to the height of the manga profession, only to risk it all with a blind-faith bet on animation. Much of the dialogue is taken, word-for-word, from his own books and speeches, including a wistful farewell in which he speculates about how the children of the future might regard the Earth from space. Cue Ban’s artwork running with Tezuka’s ideas to present a slingshot, sci-fi ending, as Tezuka’s work forges on into the future without him.

Ban also injects some subtle artistic elements. As Tezuka’s long-term assistant, he has mastered his boss’s style, drawing much of the manga in a direct pastiche of the original. Clearly channelling the idea of how Tezuka himself might have approached the project if he had been able to draw his life-story from beyond the grave, Ban presents the whole thing as a fantastical documentary, narrated by characters from Tezuka’s own works. The art-style degenerates into more amateurish cartooning when the young Tezuka is telling a story to an indulgent audience of relatives, but blossoms into richly toned artwork when recreating adult memories.

The Osamu Tezuka Story is an unparalleled gateway to Tezuka’s life and work. Many critics, myself included, warn that Tezuka and his estate have been expert curators of his memory, and that Ban’s work typically shines a spotlight so brightly on its subject that many of his contemporaries are confined to the shadows. But that doesn’t stop Ban from noting some of the low points, including Tezuka’s resignation from his own studio and his flirtation with depression. Unless you can read Japanese, this is the closest thing you’ll get to a warts-and-all portrayal, and undoubtedly the most informative, detailed and illuminating work on manga and anime to be published in English this year.

Jonathan Clements is the author of Anime: A History. This article first appeared in Geeky Monkey #10, 2016.

Warning! Chatterley

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Over at the All the Anime blog, I review Kirsten Cather’s Art of Censorship in Postwar Japan, which chronicles several landmark cases, including dodgy films, suspicious books, and tawdry manga.

“Cather’s book tracks censorship in Japan from the landmark Chatterley case, through several key cinema and literary rulings, all the way to the present day and the first manga to have its merits debated in court. Her wit and irreverence takes its cue from VS Naipaul, who quipped on the issuing of a fatwa against Salman Rushdie that the Ayatollah of Iran was offering a somewhat extreme form of literary criticism. She moves into film in the 1960s, revealing that Tetsuzo Watanabe, last seen in Anime: A History leading a group of tanks against striking special effects technicians at Toho, went on to find an even more bonkers job working for the censorship authority Eirin. Eirin saw themselves as defenders of public morals, surrounded by an ever-rising tide as erotica as Japanese cinemas increasingly chased the blue-movie market. The statistics do not lie; Cather uses big data to point to the transformation of Japanese cinema. ‘In 1963, only 37 of the 370 films checked by Eirin warranted adult ratings, whereas by 1965 the number had reached 233 of the total 503.'”

Animation in China

41haOrPwuXL._SX331_BO1204203200_Over on the All the Anime blog, I review Sean Macdonald’s excellent Animation in China: history, aesthetics, media and take the time out for a tangent about the politics of book pricing.

“Macdonald acknowledges the vital importance of Japanese animation for understanding the Chinese market, both in terms of early innovators such as Tadahito Mochinaga, who enjoyed a Chinese career under the name Fang Ming, and later helpers such as Tetsuya Endo, who did the real work on “Tsui Hark’s” animated Chinese Ghost Story. He discusses the famous Uproar in Heaven, the Monkey King from which remains the mascot of SAFS, not only in terms of its Chinese context, but of its parallels with Tezuka’s Alakazam the Great, which was released a year earlier. He even compares the working practices of the Wan brothers (with welcome translated quotes from one of their memoirs) with those of Osamu Tezuka in the age of “limited animation,” playfully comparing the car-crash scene in the first episode of Astro Boy to a famous sequence in Eisenstein’s Battleship Potemkin.”

Runner Up

41bkTuP9TdL._SY445_My Anime: A History has just been declared the runner up in the Society of Animation Studies’ voting for the Norman McLaren – Evelyn Lambart Award for Best Scholarly Book on Animation. The winner was Animated Documentary by Annabelle Honess Roe, “a vital addition to both animation scholarship and film studies scholarship more broadly, expertly achieving the tricky challenge of synthesising these two scholarly traditions to provide a compelling and brilliantly coherent account of the animated documentary form.”

“Clements’ work stood out as the 2015 Runner-Up because of his fearless capacity to continually foreground the challenges of historical analysis, while putting this into practice to provide a much needed early history of anime that is rich with balanced detail.”